Sample_VisualizeNavigator
Debugging module is not available in WebGL version.
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This sample visualizes the results of HLAvoid calculation of CubeNavigator and all defined walls.
The target coordinates of Cube (pink bars) can be set by holding down CTRL
and right-clicking.
To turn on visualization, turn on “Gismo” in the upper right corner of “Scene” or “Game” window in Unity Editor.
- The black line represents the position of the Wall. Margins are not represented.
- The green line connects the optimal waypoint calculated by HLAvoid to Cube.
- The red lines connect waypoints and Cubes that were eliminated due to collision conditions.
- The blue line connects the other candidate waypoints to Cube.